January 2010
0 posts
5 tags
why choosing to add 2 points of strength instead...
when i play a game which uses point assignment for character traits/stats, it fires off the part of my brain which is in control of life reassessment.  this is the same part which realizes you need to quit your job or which looks back to see if your life ended up as you hoped it would. each level up, the player will ask themselves “what kind of person am i?”.  the choices may feel...
Jan 1st
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December 2009
4 posts
Dec 25th
Dec 15th
17 notes
Presentation: Gaming the Web: Using the Structure... →
dkeithrobinson: An interesting presentation from Dan Saffer about how Web Application designers can use game mechanics, processes and concepts to improve their applications.
Dec 11th